CV
A games developer since 2004, and XR since 2012, John has had experience on a variety of PlayStation hardware and immersive devices having worked at Sony London Studio for 10 years.
He works at the bleeding edge new platforms solving the tough technical challenges they bring. With a background in gameplay, systems and networking he specialises in new user experiences and interactions.
Experience
Technical Director
Senior Gameplay Programmer
Online / Systems Programmer
Awards
Breakthrough Brit
BAFTA
(Myself)
Best Film, TV, Game
EDGE Awards
Triangular Pixels - Smash Hit Plunder
Programming‎ Game Dev Hero
Game Dev Heroes
(Myself)
Best Independent Game Developers
Small Business Awards CV
Triangular Pixels
Most Creative Use of Design - Finalist
Cornwall Business Awards
Triangular Pixels - Unseen Diplomacy
Software of the Year - Finalist
South West Digital Awards
Triangular Pixels - Unseen Diplomacy
Best Game Developers
EDGE Awards
Triangular Pixels
BAFTA Games Awards Nomination - Innovation
BAFTA
Triangular Pixels - Unseen Diplomacy
Best Design/Story Finalist
AMG Awards
Triangular Pixels - Unseen Diplomacy
Best Debut Game Finalists
TIGA
Triangular Pixels - Unseen Diplomacy
Game of the Year Finalists
TIGA
Triangular Pixels - Unseen Diplomacy
Best VR Game Finalist
Unity3D
Triangular Pixels - Unseen Diplomacy
Golden Cube Finalist
Unity3D
Triangular Pixels - Unseen Diplomacy
SEGA Leftfield Selection
EGX
Triangular Pixels - Unseen Diplomacy
'New Studio' Winner
Develop Awards
Triangular Pixels
Develop Indie Showcase
Develop:Brighton
Triangular Pixels - Unseen Diplomacy
Oculus Spring Mobile VR Jam Winner
Facebook
BRONZE GAMES: $10,000
Triangular Pixels - Double Destruction
BAFTA Inside Games
Rezzed and BAFTA
Triangular Pixels - Smash Hit Plunder
Education
Loughborough University
BSc, Computer Science
Hobbies
Home Automation | Board Games | Kayaking | Cycling | Swimming | Traditional Art